2013年2月19日星期二
Self-Potraits
people can always show their style with their work. As for my self-potrait, I think different picture I took could tell something about my interests at the time.
Tony Robbin (Artist Post 2)
Tony Robbin is an American artist who born
in 1943. He participated in painting, sculpture and conupter visualizations
including 2D and 3D. Tony also found the 4D computer visualization in 1981. He
explain 4D as "Many spaces in the same place at
the same time" The experience of sculpture work heavily influences the 4D
elements in his digital artwork.
The work I choose above is the most
organized piece in the reading. Most of the works in the reading focus on only
the combination of different colors or the organization of the structure.
However, Tony’s work focused on both.
This work is was not an
"original" piece of work. This work was down by
Adobe Illustrator. He did not create all the elements in this work. This piece
collects and combines all the best elements of his earlier print work. One of
the most important jobs of digital art was to re-create and re-analyzed existed
art. This is also the biggest difference
between digital art and traditional art. For a painting or drawing. Being
original means to create every part of work himself. However, in the case of
digital art, people can choose existed art elements and create another work,
which still remains to be “original”.
2013年1月31日星期四
2013年1月29日星期二
adjustment assignments
2013年1月21日星期一
Lillian F. Schwartz
Although I noticed that there was classmates already wrote about LillianF. Schwartz, but I felt like her work does catch my attention the most. She was born in 1927 in America. During the World War II, she was training in anatomy and biology. Both of this education background would be find in her most famous work Mona/Leo(1987).
Comparing to other people who believing that the Mona Lisa is a self-portrait of Leonardo Da Vinci, Schwartz showed this idea using her anatomy and biology knowledge. Although she made none of this two work, the idea of combination proved her imagination. Besides, I believe this work showed the private idea of “Photoshop”. PS was not developed until 1988. Lillian Schwartz first noticed that the play with the existing artwork with computer could also create a new one.
Today, people would universally recognize her as a pioneer of computer-mediated art. But the most important lesson I learned from her experience and this work is that any education background which seems not directly connected to the art could left a interesting mark in artists’ work.
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